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HTTP/1.1 301 Moved PermanentlyDate: Mon, 05 Jan 2009 20:46:54 GMTServer: Apache/2.0.54 (Debian GNU/Linux)Location: http://www.theregister.co.uk/software/de veloper/headlines.rss?Content-Length: 368Connection: closeContent-Type: text/html; charset=iso-8859-1301 Moved PermanentlyMoved PermanentlyThe document has moved here.Apache/2.0.54 (Debian GNU/Linux) Serv ...
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DevX: Avoiding Unnecessary Object Construction
One way to avoid unnecessary object construction is to use a reference instead of an object to store the unnamed temporary object returned by value.
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Controlling Checkboxes in MFC
Set Multiple Fonts Using Single CFont Object
Invariants as an Intellectual Tool
New Products
Invariants as an Intellectual Tool
Keeping C/C++ Code Scalable
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·Controlling Checkboxes in MFC
The code in this tip shows how to check, uncheck, enable, and disable a checkbox in MFC.
·(Subscriber Content) Introducing IronPython
IronPython is an easy-to-learn yet surprisingly powerful language for .NET development. Find out how it differs from C# and Visual Basic while still leveraging your existing .NET knowledge.
·Avoiding Unnecessary Object Construction
One way to avoid unnecessary object construction is to use a reference instead of an object to store the unnamed temporary object returned by value.
·Serialize and Deserialize an Object to an XML File in C# 2.0
The example in this tip uses an ArrayList object to serialize, deserialize, and store itself in an XML file.
·Converting Numbers to Strings
Instead of writing your own function to convert an integer or float to a string, just use the C function snprintf (in the stdio.h header) or the C++ class stringstream (in the sstream header).
·Timeline: C++ in Retrospect
From its nascent pre-processor in 1979 to today's incredibly sophisticated language features and libraries, we've documented each step along the way.
·Code Around C#'s Using Statement to Release Unmanaged Resources
Find out how to avoid the kind of resource consumption that impedes your application's performance or even stops it from working altogether.
·Set Multiple Fonts Using Single CFont Object
Did you know you can set multiple fonts for several controls using a simple CFont object in MFC?
·Overview: C++ Gets an Overhaul
In this overview of the changes proposed for the new standard, you'll get an idea of the kinds of improvements you can expect this time around.
·Easier C++: An Introduction to Concepts
C++0x concepts bring the full power of the Generic Programming paradigm to C++, making templates more expressive, easier to write, and easier to use. Spectacularly poor template error messages are a thing of the past!
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·New Products
CUJ New Products February 2006.
·Editor's Forum
A recent stint of debugging leaves P.J. rather humble about the potential for software flaws in critical systems.
·STL and TR1: Part III
With TR1, C++ gets hash tables in the form of the template classes unordered_map, unordered_multimap, unordered_set, and unordered_multiset.
·Invariants as an Intellectual Tool
Invariants are a great way to make sure your loops are doing what you expect.
·Maps with Expensive Keys
STL containers are easy to extend, which is why Andrei was surprised when he happened upon a problem that cried out for an extension to std::map, but ultimately couldn't be solved that way.
·C++/CLI Sockets
If you want interprocess or interapplication communication, you want to know how to use sockets. Rex shows us the way.
·Multiple Inheritance Considered Useful
Arguments against multiple inheritance range from the philosophical to the practical, but in the end only one question matters: Is it useful?
·Associative Chains in C++
Phillip gets around some of the limitations of the pointer-to-member with a model of class associations that he calls "Associative Chains."
·Syntactic Aspartame: Recreational Operator Overloading
Some say operator overloading is nothing more than syntactic sugar. Use it with proper caution, however, and you can reap real rewards.
·A Frame-Based Message-Passing Parser for C
Ctalk, an object-oriented preprocessor for ANSI C, contains a novel parser design that's well suited to interpreting object-oriented languages.
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·Book Review: C++ Standard Library Extensions
Becker's work, as its subtitle claims, is both "Tutorial and Reference." It is very successful at each level.
·Source Code Integration
Alex Krapf discusses the challenges developers face when integrating source code from different programming languages such as Java and C++. (MP3, 5:40 mins.)
·Managed C++ and the Side-by-Side Cache
The Visual Studio installer places Visual Studio shared libraries in a location called the "side-by-side cache." Here's what you need to know to leverage it.
·Overloading and Overloading
Operator overloading may be syntactic sugar, but there are a lot of things that don't taste very good without sugar.
·Keeping C/C++ Code Scalable
Kirk presents techniques for identifying committed virtual address space in C/C++ programs.
·STL and TR1: Part III
With TR1, C++ gets hash tables in the form of the template classes unordered_map, unordered_multimap, unordered_set, and unordered_multiset.
·Invariants as an Intellectual Tool
Invariants are a great way to make sure your loops are doing what you expect.
·Maps with Expensive Keys
STL containers are easy to extend, which is why Andrei was surprised when he happened upon a problem that cried out for an extension to std::map, but ultimately couldn't be solved that way.
·C++/CLI Sockets
If you want interprocess or interapplication communication, you want to know how to use sockets. Rex shows us the way.
·Multiple Inheritance Considered Useful
Arguments against multiple inheritance range from the philosophical to the practical, but in the end only one question matters: Is it useful?
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